About Neureal

01.01.2025

I spent eleven years at Roblox. I joined early, grew into a VP of Product role, and helped shape the platform through some of its most defining chapters — from the early creator economy to the explosion of cross-platform play. I watched the platform go from millions to hundreds of millions of users. I saw what worked, what didn't, and what was still missing.

Through all of it, one conviction kept growing: the most important virtual experiences haven't been built yet.

Why I Left

Roblox gave me a front-row seat to the future of interactive entertainment. But the experiences I wanted to build — the ones I believe will define the next decade — required a different kind of company.

I'm a hardcore gamer. I grew up on games that demanded strategy, adaptation, and genuine mastery. The games that stuck with me weren't the ones with the best graphics — they were the ones that felt alive. Worlds where something unexpected happened around every corner. Economies that responded to player behavior. Environments that evolved whether you were watching or not.

Those experiences barely exist today. Most game worlds are static backdrops — beautiful, but hollow. The enemies follow scripts. The economy runs on rails. The terrain never changes. You're not discovering a world; you're walking through a diorama.

I kept asking: what would it feel like to step into a world that was genuinely real?

The Vision

I believe that simulation-heavy experiences that complement reality are the future of interactive entertainment.

Not experiences that distract you from reality — experiences that extend it. Worlds with genuine depth, where the environment has its own logic and the things that happen inside it carry real consequences. Where you can affect the world and the world affects you back. Where exploration rewards you with genuine discovery because the world wasn't hand-placed — it was simulated.

Imagine a world where the terrain was shaped by weather and time. Where creatures migrated based on seasons. Where the economy shifted because thousands of players made independent choices. Where every server felt like a living place, not a reset lobby.

That's not science fiction. It's an engineering problem. And it's one we can start solving today.

Why Neureal

I started Neureal to build these experiences.

The name isn't accidental. Neureal — a fusion of new and real — captures the company's ultimate ambition: to create a new reality. A fully simulated experience so rich and responsive that it feels like stepping into another world.

Not a metaverse pitch. Not a VR gimmick. A world where every layer is simulated — the characters you meet, the economy you participate in, the terrain you explore. A world that responds, adapts, and grows. A world that feels real because, at the simulation level, it is.

We're not there yet. Nobody is. But every product we build moves us closer.

What We're Building Today

Our first products are engines — the infrastructure that makes simulation-heavy experiences possible on platforms like Roblox:

  • Swarmonics lets developers spawn and control thousands of units without breaking frame rate budgets. It's the foundation for experiences where scale isn't a compromise — where a battlefield can hold thousands, not dozens.

  • NeuStream is a world streaming runtime that generates and streams massive game worlds that adapt to every device. It's the foundation for experiences where exploration is genuine — where the world stretches beyond the horizon because it was generated, not placed.

These aren't demos. They're production systems designed to ship real experiences to real players on real devices — including budget phones.

The Long Game

Every engine we build, every game we ship, every system we design is a step toward the same destination: a fully simulated experience that feels like a new reality.

That's a generational goal. It won't happen in a year. But it will happen — and the experiences we build along the way will be worth having in their own right.

We're building Neureal for the long run. If you believe the most compelling virtual worlds are still ahead of us, you're in the right place.


Neureal is founded by Deepak Chandrasekaran.

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